User's Guide
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Graphics System (GS)
User's Guide
Version 1.6

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Chapters

- GS - The Graphics System
  - Top of chapter
  - Introduction
  - Basic Architecture of GS
- Interface Functions
  - Top of chapter
  - Overview
  - A First Example
  - Creating Objects
  - Ownership
  - Naming Objects
- Options
  - Top of chapter
  - The Option Concept
  - The Option Tables
  - Config-Only Options
  - Read-Only Options
  - Data Types
- Events
  - Top of chapter
  - Event Messages
  - Generic Events
  - Object Specific Events
  - Matching Events Against Object Identifiers
  - Matching Events Against Object Names
  - Matching Events Against the Data Field
  - Experimenting with Events
- Fonts
  - Top of chapter
  - The Font Model
- Default Values
  - Top of chapter
  - The Default Value Model
- The Packer
  - Top of chapter
  - The Packer
- Built-In Objects
  - Top of chapter
  - Overview
  - Generic Options
  - Window
  - Button
  - Label
  - Frame
  - Entry
  - Listbox
  - Canvas
  - Menu
  - Grid
  - Editor
  - Scale

# Graphics System (GS) User's Guide

#### Version 1.6

#### December 17, 2015