| Package | Description |
|---|---|
| com.orsoncharts | |
| com.orsoncharts.graphics3d |
The core 3D graphics rendering engine which is fully implemented using
the Java2D (Graphics2D) API.
|
| Modifier and Type | Method and Description |
|---|---|
float |
ChartBox3D.ChartBoxFace.calculateAverageZValue(Point3D[] points)
Returns
-123456f which ensures that the chart box face
is always drawn first (before any data items). |
| Modifier and Type | Field and Description |
|---|---|
static Point3D |
Point3D.ORIGIN
The origin
(0, 0, 0). |
static Point3D |
Point3D.UNIT_X
The point
(1, 0, 0). |
static Point3D |
Point3D.UNIT_Y
The point
(0, 1, 0). |
static Point3D |
Point3D.UNIT_Z
The point
(0, 0, 1). |
| Modifier and Type | Method and Description |
|---|---|
Point3D |
Rotate3D.applyRotation(double x,
double y,
double z)
Creates an returns a new point that is the rotation of the point
(x, y, z) about the axis that was specified via the
constructor. |
Point3D |
Rotate3D.applyRotation(Point3D p)
Creates and returns a new point that is the rotation of
p
about the axis that was specified via the constructor. |
Point3D[] |
World.calculateEyeCoordinates(ViewPoint3D vp)
Returns an array containing the vertices for all objects in this
world, transformed to eye coordinates.
|
Point3D[] |
Object3D.calculateEyeCoordinates(ViewPoint3D viewPoint)
Returns the eye coordinates of the object's vertices.
|
static Point3D |
Point3D.createPoint3D(double theta,
double phi,
double rho)
Creates a new
Point3D instance from spherical coordinates. |
Point3D |
Line3D.getEnd()
Returns the ending point for the line.
|
Point3D |
ViewPoint3D.getHorizontalRotationAxis()
Returns a vector at right angles to the viewing direction and the "up"
vector (this axis can be used to rotate forward and backwards).
|
Point3D |
ViewPoint3D.getPoint()
Returns the location of the view point.
|
Point3D |
Line3D.getStart()
Returns the starting point for the line.
|
Point3D |
ViewPoint3D.getVerticalRotationAxis()
Returns the vector that points "up" in relation to the orientation of
the view point.
|
static Point3D |
Utils3D.normal(Point3D a,
Point3D b,
Point3D c)
Returns the normal vector for the plane defined by three points.
|
static Point3D |
Utils3D.normalise(Point3D v)
Returns a new vector that is the normalised form of the specified
vector.
|
Point3D |
ViewPoint3D.worldToEye(Point3D p)
Converts a point in world coordinates to a point in eye coordinates.
|
| Modifier and Type | Method and Description |
|---|---|
void |
Object3D.addVertex(Point3D vertex)
Adds a new object vertex.
|
static double |
Utils3D.angle(Point3D a,
Point3D b)
Returns the angle between the two vectors.
|
Point3D |
Rotate3D.applyRotation(Point3D p)
Creates and returns a new point that is the rotation of
p
about the axis that was specified via the constructor. |
float |
Face.calculateAverageZValue(Point3D[] points)
Returns the average z-value.
|
double[] |
Face.calculateNormal(Point3D[] points)
Calculates the normal vector for this face.
|
static double |
Utils3D.length(Point3D v)
Returns the length of the vector v.
|
static Point3D |
Utils3D.normal(Point3D a,
Point3D b,
Point3D c)
Returns the normal vector for the plane defined by three points.
|
static Point3D |
Utils3D.normalise(Point3D v)
Returns a new vector that is the normalised form of the specified
vector.
|
static double |
Utils3D.scalarprod(Point3D a,
Point3D b)
Returns the scalar product of two vectors.
|
void |
World.setSunSource(Point3D p)
Sets the light source point.
|
java.util.List<Face> |
StandardFaceSorter.sort(java.util.List<Face> faces,
Point3D[] eyePts) |
java.util.List<Face> |
FaceSorter.sort(java.util.List<Face> faces,
Point3D[] eyePts)
Returns a list of faces in the order that they should be painted.
|
Point3D |
ViewPoint3D.worldToEye(Point3D p)
Converts a point in world coordinates to a point in eye coordinates.
|
java.awt.geom.Point2D |
ViewPoint3D.worldToScreen(Point3D p,
double d)
Calculates and returns the screen coordinates for the specified point
in (world) 3D space.
|
| Constructor and Description |
|---|
Line3D(Point3D start,
Point3D end)
Creates a new line in 3D space.
|
Rotate3D(Point3D a,
Point3D b,
double angle)
Creates a new instance that will rotate points about the axis passing
through points a and b, by the specified angle.
|
ViewPoint3D(Point3D p,
double orientation)
Creates a new instance using the specified point and orientation.
|
ZOrderComparator(Point3D[] pts)
Creates a new comparator.
|