4.1. Scene Navigation & Physics.
4.1.1. Main Reading.
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• Scene Navigation
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• First Person Controller
• Colliderr
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• Rigidbody
• Cloth
• Interacting with the First Person Controller
4.1.2. Complementary Reading.
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• Navigation
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• Arrow Navigation and Input
• Collision Walls
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• Cursor Visibility
• Custom Cursors
• GUI Texture Cursor
• Mouseover Cursor Changes
4.1.3. Unity Documentation.
4.1.4. Video Tutorials.