• Building Levels in Unity.
• Chapter 4: Dealing with Basic Animations..
Gives us the first look at how to handle animations in Unity 5. We will look into the Legacy system,
the pros and cons of using it, import animations for the props, and use them to trigger scripts.
• Using the Animation editor
• Creating custom animations
• Editor controls
• The Curve editor
• Custom animations and world space
• Triggering the event handlers with animation
• Importing the prop animation into Unity
• Chapter 5: Invite Your Characters to Unity ..
Guides you through the entire process of how to import a humanoid character
and get it prepared for the Mecanim animation system, as importing characters
into Unity can cause a lot of problems if not done correctly.
• Get your character ready
• Exporting from Blender
• Configuring a character in Unity
• Generic Animation Type
• Humanoid Animation Type
• Animation.
Unity’s Animation features include retargetable animations, full control of animation weights at
runtime, event calling from within the animation playback, sophisticated state machine
hierarchies and transitions, blend shapes for facial animations, and much more.
Read this section to find out how to import and work with imported animation, and how
to animate objects, colours, and any other parameters within Unity itself.
• Youtube AAV Week 7.
• Unity Tutorials - Animation.
Get things moving! all you need to start animating in Unity.