12. Final Editing.

March 03, 2018

 

12.1. Main Reading.


• Building Levels in Unity.
• Chapter 10: Final Editing and Build.

    • Rigidbodies
    • Project settings
    • Scene configuration
    • Level loading and streaming
    • Level loading limitations
    • Publishing the level

12.1.2. Unity Documentation.


• Platform-specific.
This section covers specific information for the many non-desktop and web platforms supported by Unity. Note that many platforms such as PlayStation, Xbox and Wii only make their platform-specific documentation available locally on your machine after installation. To find this, open the Unity Editor and navigate to Help > Unity Manual.





12.1.3. Video Tutorials.



• Youtube AAV Week 12.




• Digital Tutors - Introduction to Unity 5.
• 26 Finishing our game.

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