• Building Levels in Unity.
• Chapter 10: Final Editing and Build.
• Rigidbodies
• Project settings
• Scene configuration
• Level loading and streaming
• Level loading limitations
• Publishing the level
• Platform-specific.
This section covers specific information for the many non-desktop and web platforms supported by Unity.
Note that many platforms such as PlayStation, Xbox and Wii only make their platform-specific
documentation available locally on your machine after installation.
To find this, open the Unity Editor and navigate to Help > Unity Manual.
• Youtube AAV Week 12.
• Digital Tutors - Introduction to Unity 5.
• 26 Finishing our game.
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