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Estão disponíveis a partir
desta página os apontamentos correspondentes às aulas leccionadas na cadeira de Computação Gráfica e Ambientes Virtuais das turmas LR51D
e LR51N ao longo do 1º semestre de 2010/2011.
Bibliografia
- Apontamentos da cadeira.
- Blender User Manual @ Wiki Blender.
-
Blender
3D v2.52 Python API Reference.
- Roland Hess, " The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender", O'Reilly Media, September 2007.
- Allan Brito, "Blender 3D Architecture, Buildings and Scenery", Packt Publishing , Jun 2008.
- Tony Mullen, "Introducing Character Animation with Blender", John Wiley & Sons, February 2007.
- Tony Mullen, "Bounce, Tumble, And Splash! Simulating The Physical World With Blender 3D", John Wiley & Sons, June 2008
- Roland Hess, "Animating with Blender: How to Create Short Animations from Start to Finish", Focal Press, November 2008
- Tony Mullen, "Mastering Blender", John Wiley & Sons, April 2009
- Carsten Wartmann, "The Blender GameKit 2nd Edition ", 11 May 2009
- Roger Wickes, "Foundation Blender Compositing", 27 July 2009
- Mark Lutz, " Learning Python", 4th Edition, O'Reilly Media, September 2009.
- Peter Shirley, "Fundamentals of Computer Graphics, B&T, July 2005.

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