1.1. The Unity Editor & Basics.
1.1.1. Main Reading.
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• Starting a project
• Windows
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• The Scene window
• The Game window
• The Hierarchy window
• The Inspector window
• The Project window
• The Console window
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• Object manipulation
• Working with components
• Importing props into Unity
• Configuring meshes
• Prefabs
• Object parenting
• Configuring textures
• Learning how to use Unity materials
• Setting up LODs for various objects
• Basics of collision
1.1.2. Complementary Reading.
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• Installing Unity
• General Layout
• Project Structure
• File Structure
• Project Management
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• Supported Formats
• The Importer
• Improving Generated Materials
• Creating Prefabs
• Unity’s Asset Store
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• Installing Unity and Starting Up
• Loading or Creating a New Project or Scene
• The Layout
• Toolbar
• Menus
• Creating Simple Objects
• Selecting and Focusing
• Snaps
• Scene Gizmo
• Lights
• 3D Objects
• Materials
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• 3D Art Assets
• Import Settings
• Setting Up Materials
• Shadows
1.1.3. Unity Documentation.
1.1.4. Video Tutorials.