• Mastering Unity Scripting.
• Chapter 1: Unity C# Refresher.
Summarizes in very brief terms the basics of C# and scripting in Unity.
It's not intended as a complete or comprehensive guide to the basics. Rather,
it's intended as a refresher course for those who've previously studied the
basics, but perhaps haven't scripted for a while and who'd appreciate a quick
recap before getting started with the later chapters.
• Creating script files
• Variables
• Conditional statements
• Arrays
• Loops
• Functions
• Events
• Classes and object-oriented programming
• Inheritance
• Polymorphism
• Variable visibility
• Scripting.
Even the simplest game needs scripts,
to respond to input from the player and arrange for events in the gameplay to happen
when they should. Beyond that, scripts can be used to create graphical effects, control
the physical behaviour of objects or even implement a custom AI system for characters in the game.
The intention of this section
is not to teach you how to write script code from scratch, but rather to explain the main concepts
that apply to scripting in Unity.
• Youtube AAV Week 4.
• Unity Tutorials - C# Scripting.
Learn about programming from scratch, then progress to create detailed code for your projects.