• Building Levels in Unity.
• Chapter 5: Invite Your Characters to Unity ..
Guides you through the entire process of how to import a humanoid character
and get it prepared for the Mecanim animation system, as importing characters
into Unity can cause a lot of problems if not done correctly.
• Get your character ready
• Exporting from Blender
• Configuring a character in Unity
• Generic Animation Type
• Humanoid Animation Type
• Blender Mixamo + Blender Workflow.
Create your character in Blender and Upload either the .zip (with textures) or the .obj (no textures) to Mixamo.
• Rig Your 3D Characters Automatically.
Rig a character in the time it takes to get a cup of coffee.
• Auto-Rigging a 3D Model.
The auto-rigger is a completely automatic solution to rigging any humanoid character.
• Auto-Rig Error Troubleshooting.
In this article, we're going to walk through The Autorigger, Mixamo’s online rigging software.
• Animating a Character.
The Mixamo Store is an online library of thousands of high quality, motion captured animations.
• Mixamo to Unity Workflow.
Learn how to use Mixamo animations with Unity's Mecanim Animation Engine.
• Mecanim Animation Basics.
If you're new to character animation in Unity, this is a great place to start.
• Mixamo Animation Overview.
This overview will pick up after you've auto-rigged and animated your character.
• Mecanim Advanced Animation.
In this tutorial we're going to go through creating a functional scene with root motion and use several examples of advanced animation with Mecanim.
• Create a Character with Fuse.
Create a Character with Fuse.