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True-False Question
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True
Digital stories can be used both by teachers to create an interesting multimedia resource to teach something and by learners to learn explaining to other what they know.
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False
StoryMaker 1 and StoryMaker 2 are apps that drive to the realization of a digital story giving precise instructions and examples.
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True
Within eXelearning is not possible to produce a storytelling, but a storytelling video can be added as a multimedia resource and then quizzes and exercises can be created on it.
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False
The term "digital storytelling" can also cover a range of digital narratives (web-based stories, interactive stories, hypertexts, and narrative computer games); It is sometimes used to refer to film-making in general, and as of late, it has been used to describe advertising and promotion efforts by commercial and non-profit enterprises.
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False
The most important characteristics of a digital story are that it no longer conforms to the traditional conventions of storytelling because it is capable of combining still imagery, moving imagery, sound, and text, as well as being nonlinear and contain interactive features. The expressive capabilities of technology offers a broad base from which to integrate. It enhances the experience for both the author and audience and allows for greater interactivity.
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True
Teachers can incorporate digital storytelling into their instruction for several reasons. Two reasons include:
1) to incorporate multimedia into their curriculum and
2) Teachers can also introduce storytelling in combination with social networking in order to increase global participation, collaboration, and communication skills. Moreover, digital storytelling is a way to incorporate and teach the twenty-first century student the twenty-first century technology skills such as information literacy, visual literacy, global awareness, communication and technology literacy.
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